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hi. this is
hackskool.

this is the beginning of something amazing.
a place for builders, creators, and dreamers
to make their ideas a reality. welcome.

welcome

welcome to escape velocity.

the next few months are designed to feel less like a course and more like a season of your favorite show. a season where you are the main character, building something that matters.

below is your guide to day one. read it carefully.

01 — kickoff for s1-b1: escape velocity is this november. nov 2 at 7pm ist.

this is it. the ignition point. the moment you step beyond the ordinary and into orbit.

the kickoff isn’t a boring info call — it’s your official launch sequence. think of it as your first big boost out of gravity.

it’s about 1.5 hours, live online.

we’ll break down exactly how s1-b1 works, reveal the full season roadmap, introduce you to the other bold explorers, and set the energy for your entire journey.

every big question? we’ll tackle it. every unknown? clarified.

find a quiet spot, get your best headphones, and if possible, watch on a larger screen — you’ll want to soak in every face, every slide, every spark.

👉 you must RSVP to secure your seat.

save this date now:
saturday, nov 2 at 7pm ist.

set alarms.
stick a post-it on your mirror.
tell your sibling to scream “escape velocity” if you forget.

“but wait… what exactly is s1-b1?”

don’t worry about every detail yet. your only mission right now: show up on day 1.

all the frameworks, north star thinking, infinite game mindset, real company challenges — everything unfolds once you enter the arena.

02 — you get 3 warp passes.

doing this solo is cool. but if you want extra fuel, bring a few co-pilots.

think of those friends who can’t stop saying “why not?”, who sketch crazy ideas on napkins, who’ve always wanted to build but never found their crew.

as an s1-b1 member, you now have 3 warp passes.
give them to anyone you trust — no applications, no waiting rooms, instant access.

invite wisely. these passes aren’t for bystanders or the “maybe someday” folks. they’re for people ready to build, break, and go beyond.

your friends don’t have to work on your project — they can create their own wild thing.

you’ll find and manage your warp passes in your dashboard.

03 — teams + solo explorers.

most members (about 85%) go solo. that’s normal — and often powerful. you don’t need a team to hit escape velocity.

but if you do have a partner or micro-crew, that works too. each person just needs to create their own account.

if they’re already in s1-b1 — perfect.
if not — send them a warp pass.

we don’t formally “link” accounts; everyone has their own profile and progress path.

need more passes for a larger squad? just email: s1b1@nerdroschool.com.

04 — your access badge.

we designed a special set of digital graphics just for s1-b1: escape velocity.

think of these as your personal access badges — your signal to the world that you’re not here to play small.

browse them, pick the one that feels the most you, download it.

flex it anywhere: Instagram story, LinkedIn banner, Twitter bio, or even as your phone lock screen.

it’s a big deal. you made it in.

time to let the universe know: you’re not just joining another program — you’re breaking orbit and rewriting your story.

that’s all for now.

the real work begins at kickoff. until then, get ready.

let’s do this.

it all begins online. escaping with velocity.

online + irl
10 hours/week
completely free